NVIDIA Corporation; FERNANDO, R. 2004. GPU gems: Programming techniques, tips, and tricks for real-time graphics. Boston: Addison-Wesley.
APA (7th ed.) CitationNVIDIA Corporation & Fernando, R. (2004). GPU gems: Programming techniques, tips, and tricks for real-time graphics. Addison-Wesley.
Chicago Style (17th ed.) CitationNVIDIA Corporation and Randima Fernando. GPU Gems: Programming Techniques, Tips, and Tricks for Real-time Graphics. Boston: Addison-Wesley, 2004.
MLA (9th ed.) CitationNVIDIA Corporation and Randima Fernando. GPU Gems: Programming Techniques, Tips, and Tricks for Real-time Graphics. Addison-Wesley, 2004.
Warning: These citations may not always be 100% accurate.
