NVIDIA Corporation; FERNANDO, R. 2004. GPU gems: Programming techniques, tips, and tricks for real-time graphics. Boston: Addison-Wesley.
Citace podle APA (7th ed.)NVIDIA Corporation & Fernando, R. (2004). GPU gems: Programming techniques, tips, and tricks for real-time graphics. Addison-Wesley.
Citace podle Chicago (17th ed.)NVIDIA Corporation a Randima Fernando. GPU Gems: Programming Techniques, Tips, and Tricks for Real-time Graphics. Boston: Addison-Wesley, 2004.
Citace podle MLA (9th ed.)NVIDIA Corporation a Randima Fernando. GPU Gems: Programming Techniques, Tips, and Tricks for Real-time Graphics. Addison-Wesley, 2004.
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